Lockheed Martin has announced a new low cost, open architecture, real time three-dimensional graphics engine, for use in simulators.

The R3D/PRO-1000 is a stand-alone system offering 750,000 textured, shaded, anti-aliased polygons per second, pixel write rates of up to 200 million pixels per second, 60Hz update rates and up to 192 colour texture maps in real time. According to Lockheed Martin the system can be driven by any computer, containing a SCSI II port, from PCs to high power workstations.

The device can simulate spotlights and other environmental conditions anti-aliasing architecture enhances scene-quality.

Source: Flight International